Corgi Caper was an endless runner game released on the App Store.
It was produced by HIYAAA Games for phones and tablets.
My responsibilities on Corgi Caper included:
Producing pre-production concept art.
Modeling and texturing modular environment assets.
Setting up the lighting and scene ambiance.
Creating the particle effects.
Modeling and texturing modular environment assets.
Setting up the lighting and scene ambiance.
Creating the particle effects.
I n - G a m e S c r e e n s h o t s
M o d e l s & T e x t u r e s
All textures were hand painted in Photoshop to match the overall art style.